Adaptive Mobile Gaming
The chase is on!
Scotland Yard - to go!
Many generations have been entertained by Ravensburger's "Scotland Yard" board game. As part of a programming lab students from the University of Bonn in cooperation with the game publisher Ravensburger Spiele and T-Mobile invented "Scotland Yard – to go!", the modern version where no longer figures are moved on the table but people interact in the real world chasing Mr. X.
The players are equipped with portable computer, a mobile phone and a GPS receiver. The GPS device provides the current location; the mobile is used for a connection to the internet. This enables to locate the accurate position of the detectives and also Mr. X in bigger intervals and on a map. The world is turned into one big game area.
The computer is not only a medium; it creates a whole new game experience since the game situation is adapted dynamically. For example when the player climbs on a bell tower not only his real sight is enlarged but also the virtual one in the game: The map will reveal more information about Mr. X position as before. This effect – "Adaptive Mobile Gaming" – is the outcome of several years of collaborative "Context Sensitive Intelligence" research between scientists from the University of Bonn and Telekom Laboratories in Berlin. The mobile game "Scotland Yard – to go!" which is developed by the students is now a demonstration of the possibilities this technology provides.
Adptive Mobile Gaming research is a part of the Context Sensitive Intelligence Project (CSI). Its goal is to explore the theoretical and practical challenges of context-aware computing and to develop a general framework for context-driven applications. The project is directed by Prof. Dr. Armin B. Cremers and Holger Mügge, it receives financial and conceptional support from Deutsche Telekom Laboratories.
- Holger Mügge, Daniel Speicher, Olaf Cremers, Armin B. Cremers: Learning in Community Through Mobile Storytelling and Location-Based Games, The 8th International Conference of the ESREA Network - Perspectives on community practices - Living and learning in community, Ljubljana 2015 [pdf]
- M. Schmatz, K. Henke, C. Tuerck, C. Mohr, T. Sackmann: SYGo - a location-based game adapted from the board game Scotland Yard. Workshop Mobiles Spielen,Informatik 2009 [pdf]
- H. Mügge, P. Bihler, M. Schmatz, A.B. Cremers: Context and Situation as Enablers for Multi-Modal Interaction in Mobile Games. HCI 2008 Workshop: Evaluating Player Experiences in Location Aware Games, Liverpool, 2008 [pdf]
- P. Bihler, H. Mügge: Scotland Yard fürs Handy - Rallyes mit neuen Medien und als Mixed Reality Spiele. In Gruppe & Spiel, Juni/Juli 2008
Publication "Learning in Community Through
Mobile Storytelling and Location-Based Game" at the
8th International Conference of the
ESREA Network - Perspectives on community
practices - Living and learning in community,
- Prof. Dr. Armin B. Cremers
- Holger Mügge
- Pascal Bihler
- Mark von Zeschau
- Tobias Rho
- Florian Schulz
- Jan Paul Imhoff
- Olaf Cremers